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Glowing Game Equipment

WORK 3

Studio Creative Art Director

As an Art Director, pipeline architect, and visionary for the latest project - I aided : roadmap planning, creating pitches, kickstarting discussions and product strategy of future planning and big picture vision for stakeholders, founders, and leads while communicating the creative art direction of the studio to internal and external outsource teams. Submitting and combing backlog with producers in Jira, technical art documentation in Confluence, Studio Art Department Architecture : game folder structure, asset organization, production naming conventions, Creative Direction : aiding in level design planning and layout with game designer, story development, art direction boards, call out sheets, and scheduling for upcoming releases, taking initiative to kickstart new IP ideas to monetize and build community for the platform.

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UI / UX

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WEBSITE

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BRANDING

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GAME DESIGN

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ENVIRONMENT

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CHARACTERS

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MOOD

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GRAPHICS

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VOCABULARY

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STUDIO ART DIRECTION . REVAMP

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Modern electronics
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